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Curriculum Studies Guide

2018

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45

Digital Thinking

YEAR 9

Status

Compulsory

Prerequisites

None

Periods per week

Two

Description

We live in a world where digital technologies

increasingly influence our learning, work and

play. The Year 9 Digital Thinking course is aimed

at providing boys with the opportunity to develop

skills in coding, robotics, web development, virtual

and augmented reality tools and be innovative

in the development of new technologies. The

boys will explore the digital world by creating a

range of products aimed at addressing local and

global issues. Boys will be working with a range of

programming tools, lego, arduino and raspberry pi

based robots, and virtual and augmented reality

tools such as Aurasma and Google Cardboard.

YEAR 10

Status

Optional

Prerequisites

None

Periods per week

Four

Description

In a world of exponential change, digital

technologies have an increasing influence on

our learning, work and play. The Year 10 Digital

Thinking course is aimed at providing further

experience for boys in coding, robotics, web

development, printed media and be innovative in

the development of new technologies. The boys

will explore a broad range of contexts that have

real world connection and through the use of

technology build skills in the following areas:

Planning and documenting computer

solutions to a problem

Using creative digital media tools to create

a quality outcome

Problem solving through the technological

process

The year 10 course prepares students for studies

at Level 1-3 NCEA.

Digital Technologies

DIGITAL TECHNOLOGIES

(Computer Science) LEVEL 1

EMPHASIS ON SOFTWARE DEVELOPMENT

Status

Optional

Prerequisites

None

Periods per week

Four

Description

This course is designed for students who have

good computer skills, who want to learn about

Computer Science concepts and creating

computer program solutions to problems. It

encourages students to apply their existing

knowledge and expand their learning in context

based projects.

Topics include:

• Computer programming

• Core Computer Science concepts

• Databases

• Image creation and manipulation

• Brief development and prototyping

Skills:

• Planninganddocumentingcomputersolutions

to a problem

• Creating simple computer programs

• Testing procedures

• Combining and managing information from

different sources and software

• Using creative digital media tools to create a

quality outcome

• Problem solving through the technological

process

It is expected that students will engage with their

projects beyond class time.

Assessment

The student’s work is assessed against Level

1 NCEA Technology Standards. All evidence for

assessment is generated by students undertaking

the design process. The course will be based

on the following standards with extension work

negotiated with the individual student.

AS 91075

Construct a plan for a basic computer program for

a specified task. (Internal - 3 credits)